Weapons

Battlelords Weapons List

Melee Weapon Damage per Size
Medium Tiny Large
1d2 — 1d3
1d3 1 1d4
1d4 1d2 1d6
1d6 1d3 1d8
1d8 1d4 2d6
1d10 1d6 2d8
1d12 1d8 3d6
2d4 1d4 2d6
2d6 1d8 3d6
2d8 1d10 3d8
2d10 2d6 4d8

Tech Level 1: Simple Melee weapons

Simple Weapons Cost Dmg (S) Dmg (M) Critical Range Increment Weight Type
Angon 2 gp 1d4 2d4 19-20/x2 20 ft. 3 lb. P
Brass knuckles 5 sp 1d3 1d4 x2 — 1 lb. B
Chain, ladies’ 5 gp 1d2 1d3 x2 — ¼ lb. B
Gauntlet 2 gp 1d2 1d3 x2 — 1 lb. B
Knife, push 1 gp 1d2 1d3 x3 — ½ lb. P
Razor, fixed 3 sp 1d2 1d3 x2 — ½ lb. S
Unarmed strike — 1d2 1d3 x2 — — B

Light Melee Weapons
Claws of the weasel 5 gp 1d3 1d4 x4 — 1 lb. P
Comb, iron 2 gp 1d3 1d4 x3 — 1 lb. P
Dagger 2 gp 1d3 1d4 19–20/x2 10 ft. 1 lb. P or S
Dagger, carvet 40 gp 1d3+1 1d4+1 19-20/x2 10 ft. 1 lb. P
Dagger, leeching 10 gp 1d3 1d4 19-20/x2 — 1 lb. P
Dagger, punching 2 gp 1d3 1d4 x3 — 1 lb. P
Dagger, Ta Mo 6 gp 1d3 1d4 19-20/x2 10 ft. 2 lb. P
Dirk 2 gp 1d3 1d4 19-20/x2 — 1 lb. P
Gaff 2 gp 1d4 1d4 x3 — 1 lb. P
Garrote, wire 2 sp 1d2 1d2 — —- ¼ lb. S
Gauntlet, spiked 5 gp 1d3 1d4 x2 — 1 lb. P
Gutblade 5 gp 1d3 1d4 18-20/x2 — 1 lb. P
Knife, black 2 gp 1d2 1d3 19-20/x2 — ½ lb. P
Mace, light 5 gp 1d4 1d6 x2 — 4 lb. B
Sickle 6 gp 1d4 1d6 x2 — 2 lb. S
Stiletto 4 gp 1d3 1d4 19-20/x2 — 1 lb. P

One-Handed Melee Weapons
Claw, fighting 5 gp 1d4 1d6 x3 — 2 lb. P
Club — 1d4 1d6 x2 10 ft. 3 lb. B
Flute, iron 5 gp 1d3 1d4 x2 — 1 lb. B
Mace, chained 75 gp 1d6 1d8 x2 — 12 lb. B
Mace, heavy 12 gp 1d6 1d8 x2 — 8 lb. B
Machete 5 gp 1d4 1d6 x2 10 ft. 2 lb. S
Morningstar 8 gp 1d6 1d8 x2 — 6 lb. B or P
Pilam 2 gp 1d4 1d6 x3 20 ft. 4 lb. P
Pipe, iron 5 gp 1d4 1d6 x2 — 2 lb. B
Shortspear 1 gp 1d4 1d6 x2 20 ft. 3 lb. P

Two-Handed Melee Weapons

Hammer, golden melon 15 gp 1d6 1d8 x3 — 14 lb. B
Longspear 5 gp 1d6 1d8 x3 — 9 lb. P
Mace, two-handed 20 gp 1d8 1d10 19-20/x2 — 15 lb. B
Quarterstaff — 1d4/1d4 1d6/1d6 x2 — 4 lb. B
Rake 10 gp 1d6 1d8 x3 — 7 lb. B or P
Spear 2 gp 1d6 1d8 x3 20 ft. 6 lb. P
Staff, lashing 3 gp 1d6 1d8 x2 — 5 lb. B
Staff, spike 20 gp 1d4/1d4 1d6/1d6 x2 — 6 lb. B
Staff, telescopic 85 gp 1d4/1d4 1d6/1d6 x2 — 5 lb. B
Staff-Spear 45 gp 1d4/1d4 1d6/1d6 x2 — 5 lb. B or P

Martial Weapons
Light Melee Weapons
Axe, throwing 8 gp 1d4 1d6 x2 10 ft. 2 lb. S
Bushknife 10 gp 1d6 1d6 19-20/x2 — 4 lb. S
Hammer, light 1 gp 1d3 1d4 x2 20 ft. 2 lb. B
Handaxe 6 gp 1d4 1d6 x3 — 3 lb. S
Kukri 7 gp 1d4+1 1d6+1 18–20/x2 — 2 lb. S
Pick, light 4 gp 1d3 1d4 x4 — 3 lb. P
Saber, fencing 20 gp 1d4 1d6 18-20/x2 — 3 lb. P
Sap 1 gp 1d4 1d6 x2 — 2 lb. B

Martial Weapons (Continued)
Cost Dmg (S) Dmg (M) Critical Range Increment Weight Type

Sword, cinqueda 15 gp 1d4 2d3 x3 — 3 lb. P
Sword, short 10 gp 1d4 1d6 19–20/x2 — 2 lb. P

One-Handed Melee Weapons
Backsword, basket-hilted 20 gp 1d4/1d3 1d6/1d4 18-20/x2 — 6 lb. S or B
Battleaxe 10 gp 1d6 1d8 x3 — 6 lb. S
Blade, fanged 450 gp 1d6+1 1d8+1 19-20/x2 — 3 lb. S
Flail 8 gp 1d6 1d8 x2 — 5 lb. B
Longsword 15 gp 1d6 1d8 19–20/x2 — 4 lb. S
Pick, heavy 8 gp 1d4 1d6 x4 — 6 lb. P
Pick, rafter’s-unextended 250 gp 1d3 1d4 x4 — 8 lb. P
Rapier 20 gp 1d4 1d6 18–20/x2 — 2 lb. P
Scimitar 15 gp 1d4 1d6 18–20/x2 — 4 lb. S
Straightsword 20 gp 1d4 1d6 19-20/x2 — 2 lb. S or P
Sword, dadao 25 gp 1d4 1d6 19-20/x3 — 5 lb. S
Sword, schiavona 25 gp 1d6 1d8 18-20/x2 — 3 lb. P or S
Trident 15 gp 1d6 1d8 x2 10 ft. 4 lb. P
Warhammer 12 gp 1d6 1d8 x3 — 5 lb. B
Two-Handed Melee Weapons
Axe, widowmaker 35 gp 1d10 1d12 19-20/x3 — 25 lb. S
Bardiche 30 gp 1d8 1d10 19-20/x2 — 9 lb. S
Claw, zhua 15 gp 1d6 1d8 x2 — 7 lb. S
Cleaver, nightling 35 gp 1d8 1d10 18-20/x2 — 20 lb. S
Club, wolf teeth 8 gp 1d6 1d8 x3 — 5 lb. B and P
Cudgel, monk’s 12 gp 2d3 2d4 x2 — 13 lb. B
Dragon whisker fork6
20 gp 2d3 2d4 x2 20 ft. 7 lb. P
Falchion 75 gp 1d6 2d4 18–20/x2 — 8 lb. S
Fork, tiger 15 gp 1d8 1d10 x2 20 ft. 15 lb. P
Fork, war 20 gp 1d10 1d12 19-20/x2 — 15 lb. P and S
Gae bolga 20 gp 1d6 1d8 x3 15 ft. 10 lb. P
Glaive4
8 gp 1d8 1d10 x3 — 10 lb. S
Greataxe 20 gp 1d10 1d12 x3 — 12 lb. S
Greatclub 5 gp 1d8 1d10 x2 — 8 lb. B
Flail, heavy 15 gp 1d8 1d10 19–20/x2 — 10 lb. B
Greatsword 50 gp 1d10 2d6 19–20/x2 — 8 lb. S
Greatsword, angel’s blade 150 gp 1d10 2d6 19-20/x2 — 8 lb. S
Adamantine strip 500 gp — — — — — —
Cold iron strip 75 gp — — — — — —
Silver strip 200 gp — — — — — —
Greatsword, weighted 80 gp 1d12 2d8 18-20/x2 — 12 lb. S
Guisarme4
9 gp 1d6 2d4 x3 — 12 lb. S
Halberd 10 gp 1d8 1d10 x3 — 12 lb. P or S
Hammer, double5
150 gp 1d6/1d6 1d8/1d8 x3 — 35 lb. B
Lance4
10 gp 1d6 1d8 x3 — 10 lb. P
Maul, bladed 9 gp 1d8 1d10 x2 — 10 lb. B or S
Maul, ogre 70 gp 1d10 2d8 19-20/x3 — 50 lb. B or P
Pick, rafter’s-extended 250 gp 1d6 1d8 x3 — 8 lb. P
Pike 7 gp 1d6 1d8 x3 — 13 lb. P
Polearm, gold coin spade 20 gp 1d6 1d8 x2 — 7 lb. B or S
Polearm, great pole axe4
50 gp 1d6 1d8 x3 — 25 lb. P or S
Polearm, poleaxe 20 gp 1d6 1d8 x2 — 12 lb. B, P, S
Ranseur4
10 gp 1d6 2d4 x3 — 12 lb. P
Scythe 18 gp 1d6 2d4 x4 — 10 lb. P or S
Spear, hooked6
4 gp 1d6 1d8 x3 20 ft. 5 lb. P
Spear, wolf
4
20 gp 1d6 1d8 x3 — 20 lb. P
Staff, battle 10 gp 1d6/1d6 1d8/1d8 x2 — 15 lb. B
Sword, claymore 60 gp 1d10 1d12 19-20/x2 — 15 lb. S
Sword, executioner’s 75 gp 1d10 1d12 x4 — 18 lb. S
Sword, ghost head 80 gp 1d8 1d10 18-20/x2 — 17 lb. S

Exotic Weapons
Light Melee Weapons
Brush, judge’s 2 gp 1d3 1d3 x2 10 ft. ½ lb. P
Dagger, ribbon 1 gp 1d2 1d3 x2 20 ft. 2 lb. P
Dagger, triple-bladed 45 gp 1d4 1d6 18-20/x2 — 3 lb. P or S
Degger 4 gp 1d4 1d6 19-20/x2 — 2 lb. P
Glove, cat 5 gp 1d3 1d4 x2 — 2 lb. S
Hairpin, poisoned 15 gp 1d2 1d2 x2 — .1 lb. P
Horncaps, serrated 75 gp 1d10 1d10 19-20/x2 — 5 lb. S
Kama 2 gp 1d4 1d6 x2 — 2 lb. S
Knife, elven long 40 gp 1d3 1d4 18-20/x2 10 ft. 2 lb. P or S
Nunchaku 2 gp 1d4 1d6 x2 — 2 lb. B
Piercer, emei 2 gp 1d2 1d3 x3 — ½ lb. P
Sai 1 gp 1d3 1d4 x2 10 ft. 1 lb. B
Siangham 3 gp 1d4 1d6 x2 — 1 lb. P
One-Handed Melee Weapons
Blade, duck 12 gp 1d4 1d6 x3 — 2 lb. S
Blade, rooster 16 gp 1d4 1d6 x3 — 2 lb. P
Bracerblade 20 gp 1d3 1d4 x2 — 4 lb. S
Buckler, bladed 20 gp 1d4 1d6 x2 — 6 lb. S
Buckler-blade 30 gp 1d3 1d4 x3 — 6 lb. P
Chain, scarf
6
10 gp 1d4/1d4 1d4/1d4 x3 — 1 lb. S
Chainblade4
300 gp 1d6 1d8 17-20/x2 — 6 lb. S
Claw, double flying 18 gp 1d8 1d10 x2 — 4 lb. S
Gauntlet, battle 25 gp 1d4 1d6 x2 — 5 lb. B
Gauntlet, sword 55 gp 1d4 1d6 19-20/x2 — 3 lb. P
Halberd, horse 5 gp 1d4 1d6 x2 — 2 lb. P
Hokk6
10 gp 1d4 1d6 x3 — 3 lb. S
Hook, combat
6
10 gp 1d4 1d6 x3 — 3 lb. P
Mace, ox head 15 gp 1d6 1d8 x3 — 12 lb. B
Ring blade 25 gp 1d4 1d6 x2 — 4 lb. S
Ring, snake 14 gp 1d4 1d4 19-20/x2 — 2 lb. P or S
Spear, elven light 15 gp 1d6 1d8 x2 20 ft. 4 lb. P
Sword, bastard 35 gp 1d8 1d10 19–20/x2 — 6 lb. S
Sword, katana 400 gp 1d8 1d10 19-20/x2 — 6 lb. S
Sword, rang blade 120 gp 1d6 1d8 19-20/x2 30 ft. 2 lb. S
Sword, tiger hook6
15 gp 1d4 1d6 19-20/x2 — 3 lb. P or S
Sword, unicorn horn 15 gp 1d4 1d6 19-20/x2 — 2 lb. S
Waraxe, dwarven 30 gp 1d8 1d10 x3 — 8 lb. S
Wheel, wind and fire 16 gp 1d4 1d6 x3 — 2 lb. S
Whip4
1 gp 1d23
1d33
x2 — 2 lb. S
Whip, manticore tail
4
50 gp 1d3 + poison 1d3 + poison 19-20/x2 10 ft. (max) 2 lb. S

Two-Handed Melee Weapons
Axe, battering 200 gp — 3d6 x3 — 40 lb. P and S
Axe, bloodaxe 50 gp 1d12 2d8 x3 — 20 lb. S
Axe, chained6
15 gp 1d6 1d8 x3 — 15 lb. S
Axe, crushing5
75 gp 1d6/1d6 1d8/1d8 x3/x2 — 25 lb. B and S
Axe, double-chained6
30 gp 1d6/1d6 1d8/1d8 x3 — 20 lb. S
Axe, double-headed 40 gp 1d8 1d10 x3 — 15 lb. S
Axe, elephant
4
40 gp — 1d12 x4 — 25 lb. S
Axe, hooked6
35 gp 1d6 1d8 x3 — 15 lb. S
Axe, orc double5
60 gp 1d6/1d6 1d8/1d8 x3 — 15 lb. S
Axe-Hammer 55 gp 1d6/1d6 1d8/1d8 x3 — 8 lb. B and S
Battlehammer, dwarven 40 gp 1d8 1d10 x3 — 20 lb. B
Blade, water parting 12 gp 1d4 1d6 19-20/x2 — 3 lb. S
Bladeharp5
150 gp 1d6/1d6 1d8/1d8 19-20/x2 — 20 lb. S
Bladestaff 20 gp 1d4/1d6 1d6/2d4 x2 — 8 lb. B or S
Chain, balled5,6
20 gp 1d6/1d6 1d8/1d8 x2 — 18 lb. B and P
Chain, dragon head6
10 gp 1d4/1d4 1d4/1d4 x2 — 3 lb. B or P
Chain, spiked4
25 gp 1d6 2d4 x2 — 10 lb. P
Flail, dire5
90 gp 1d6/1d6 1d8/1d8 x2 — 10 lb. B
Flail, hook6
15 gp 1d6 1d8 19-20/x2 — 20 lb. B or S
Flying weight
4,6
5 gp 1d4 1d6 19-20/x2 10 ft. 1½ lb. B
Hammer, gnome hooked5
20 gp 1d6/1d4 1d8/1d6 x3/x4 — 6 lb. B and P
Hook, nine teeth6
18 gp 1d4 1d6 x3 — 3 lb. P or S
Lance, sky
1,060
gp 1d10 1d12 x3 — 10 lb. P
Mace, double5
70 gp 1d6/1d6 1d8/1d8 x2 — 22 lb. B
Pike, dwarven charge breaker4
70 gp 2d4 2d4 x3 — 1 lb. P

Exotic Weapons (Continued) Cost Dmg (S) Dmg (M) Critical
Increment
Weight
1
Type2
Polearm, heaven lotus phoenix tail
4,5
150 gp 1d6/1d6 1d8/1d8 x3 20 ft. 11 lb. P and S
Polearm, horse hacking5
30 gp 1d4/1d3 1d6/1d4 x2 — 8 lb. B and S
Polearm, pen4
15 gp 1d4 1d6 18-20/x2 — 5 lb. P
Sickle, four section 12 gp 1d6 2d4 x3 — 11 lb. B or S
Slave catcher5,6
25gp 1d3/d3 1d4/1d4 x2 15 ft. 8 lb. B
Spade, monk’s5,6
30 gp 1d8/1d6 1d10/2d4 x2 — 11 lb. S
Spear, bane5
50 gp 1d6/1d6 1d8/1d8 x3/x2 20 ft. 7 lb. B and P
Spear, double-headed 5 gp 1d6/1d6 1d8/1d8 x3 20 ft. 6 lb. P
Spear, jump 8 gp 1d6 1d8 x3 — 7 lb. P
Stone, meteor hammer4,5,6
8 gp 1d4/1d4 1d6/1d6 19-20/x2 — 3 lb. B
Stone, mother and son hammer4,5,6
7 gp 1d6/1d6 1d8/1d8 19-20/x2 — 7 lb. B
Sword, cicada wing5
120 gp 1d4/1d4 1d6/1d6 19-20/x2 — 10 lb. S
Sword, double-bladed 60 gp 1d8 1d10 19-20/x2 — 8 lb. S
Sword, double short
5
30 gp 1d4/1d4 1d6/1d6 19-20/x2 — 5 lb. P
Sword, heaven and
earth, sun and moon5 120 gp 1d4/1d4 1d6/1d6 19-20/x2 — 10 lb. S
Sword, pole6
10 gp 1d6 1d8 19-20/x2 5 ft. 5 lb. S
Sword, ribbon6
15 gp 1d6 1d8 x3 — 3 lb. S
Sword, two-bladed5
100 gp 1d6/1d6 1d8/1d8 19–20/x2 — 10 lb. S
Sword, war cleaver 50 gp 2d3 2d4 19-20/x2 — 10 lb. S
Urgrosh, dwarven5
50 gp 1d6/1d4 1d8/1d6 x3 — 12 lb. S or P
Warhammer, war maul 75 gp 1d12 2d8 x3 — 30 lb. B

Tech Level 2: Simple Ranged weapons

Ranged Weapons
Bolt, hollow crossbow (10) 25 gp 1d4 1d4 x2 — 1 lb. P
Crossbow, heavy 50 gp 1d8 1d10 19–20/x2 120 ft. 8 lb. P
Bolts, crossbow (10) 1 gp — — — — 1 lb. —
Crossbow, light 35 gp 1d6 1d8 19–20/x2 80 ft. 4 lb. P
Bolts, crossbow (10) 1 gp — — — — 1 lb. —
Dart 5 sp 1d3 1d4 x2 20 ft. ½ lb. P
Javelin 1 gp 1d4 1d6 x2 30 ft. 2 lb. P
Javelin, star-bite 10 gp 2d4 2d6 19-20/x3 20 ft. 3 lb. P
Knife, throwing 1 gp 1d2 1d3 x2 10 ft. ½ lb. P
Sandsling 2 gp — — — 15 ft. 1 lb. —
Sling — 1d3 1d4 x2 50 ft. 0 lb. B
Bullets, sling (10) 1 sp — — — — 5 lb. —
Bullets, spiked (10) 5 sp 1d3+1 1d4+1 x2 — 5 lb. B
Sling shuriken (20) 5 gp 1d4 1d4 x3 — 6 lb. S
Stones, stun (20) 1 gp 1d4 1d4 x2 10 ft. 5 lb. B
Thrower, javelin 2 gp — — — — 2 lb. —

Ranged Weapons
Longbow 75 gp 1d6 1d8 x3 100 ft. 3 lb. P
Arrows (20) 1 gp — — — — 3 lb. —
Longbow, composite 100 gp 1d6 1d8 x3 110 ft. 3 lb. P
Arrows (20) 1 gp — — — — 3 lb. —
Shortbow 30 gp 1d4 1d6 x3 60 ft. 2 lb. P
Arrows (20) 1 gp — — — — 3 lb. —
Shortbow, composite 75 gp 1d4 1d6 x3 70 ft. 2 lb. P
Arrows (20) 1 gp — — — — 3 lb. —

Arrows, alchemical (5) 50 gp 1 1 x2 ½ distance 1 lb. B or P
Arrows, axehead (20)
7
5 gp — — x2 Per bow 7 lb. P
Arrows, barbed (20) 2 gp 1d6 1d8 19-20/x2 Per bow 3 lb. P
Arrows, grappling (5) 50 gp — 1d4 x2 ½ distance 3 lb. P
Arrows, hollow (20) 25 gp 1d4 1d4 x2 — 3 lb. P
Arrows, ironshod (20)
7
10 gp 1d8 1d10 19-20/x3 -60 ft. 20 lb. P
Arrows, lung puncture (20)
7
4 gp -1 -1 x2 -20 ft. 2 lb. P
Arrows, penetrating (20)
7
3 gp — — 18-20/x3 -30 ft. 9 lb. P
Arrows, piercing (20) 2 gp 1d6 1d8 x3 Per bow 3 lb. P
Arrows, sonic (5) 10 gp 1d2 1d3 x2 Per bow 3 lb. P
Bow, double recurve 120gp 1d6 1d8 x3 100 ft. 3 lb. P
Arrows (20) 1 gp — — — — 3 lb. —
Bow, light war 45 gp 1d4 1d6 x3 60 ft. 2 lb. P
Arrows (20) 1 gp — — — — 3 lb. —
Launcher, flask 50 gp — — 19-20/x2 60 ft. 8 lb. S

Ranged Weapons
Blowgun 1 gp — — — 30 ft. ½ lb. P
Blowgun darts (10) 1 sp 1 1 x2 — .1 lb. —
Blowgun, mini 5 sp — — — 10 ft. .3 lb. P
Blowgun darts (10) 1 sp 1 1 x2 — .1 lb. —
Bolas 5 gp 1d33
1d43
x2 10 ft. 2 lb. B
Cloak, dueling 15 gp — — — 10 ft. 3 lb. —
Crossbow, dual 150 gp 1d6 1d8 19-20/x2 80 ft. 9 lb. P
Bolts (10) 1 gp — — — — 1 lb. —
Crossbow, hand 100 gp 1d3 1d4 19–20/x2 30 ft. 2 lb. P
Bolts (10) 1 gp — — — — 1 lb. —
Crossbow, repeating hand 350 gp 1d4 1d4 19-20/x2 30 ft. 4 lb. P
3-bolt clip (3 bolts) 5 sp — — — — 1 lb. —
5-bolt clip (5 bolts) 1 gp — — — — 1 lb. —
10-bolt clip (10 bolts) 2 gp — — — — 1 lb. —
Crossbow, repeating heavy 400 gp 1d8 1d10 19–20/x2 120 ft. 12 lb. P
Bolts (5) 1 gp — — — — 1 lb. —
Crossbow, repeating light 250 gp 1d6 1d8 19–20/x2 80 ft. 6 lb. P
Bolts (5) 1 gp — — — — 1 lb. —
Crossbow, triple-threat 80 gp 1d8 1d10 19-20/x2 100 ft. 15 lb. P
Bolts (12) 3 gp — — — — 1 lb. —
Flutegun 15 gp — — — 30 ft. 3 lb. P
Greatbow 250 gp 1d8 1d10 x3 90ft. 5 lb. P
Arrows (20) 1 gp — — — — 3 lb. —
Greatbow, composite 325 gp 1d8 1d10 x3 10 ft. 5 lb. P
Arrows (20) 1 gp — — — — 3 lb. —
Harpoon 100 gp 1d10 1d12 19-20/x2 60 ft. 15 lb. P
Harpoon spear 5 gp — — — — 5 lb. —
Launcher, razor disk 1 gp 1d8 1d10 19-20/x2 30 ft. 2 lb. S
Razor disk (5) 5 gp — — — — 1 lb. —
Longbow, horse archer’s 135 gp 1d6 1d8 x3 120 ft. 3 lb. P
Arrows (20) 1 gp — — — — 3 lb. —
Longbow, horse archer’s composite 160 gp 1d6 1d8 x3 130 ft. 3 lb. P
Arrows (20) 1 gp — — — — 3 lb. —
Shortbow, horse archer’s 90 gp 1d4 1d6 x3 80 ft. 2 lb. P
Arrows (20) 1 gp — — — — 3 lb. —
Shortbow, horse archer’s composite 135 gp 1d4 1d6 x3 90 ft. 2 lb. P
Arrows (20) 1 gp — — — — 3 lb. —
Net 20 gp — — — 10 ft. 6 lb. —
Shuriken (5) 1 gp 1 1d2 x2 10 ft. ½ lb. P
Slingstick, halfling 10 gp 1d4 1d4 x2 50 ft. 1 lb. B

Tech Level 3: Modern Handguns, Rifles, Shotguns

Damage Critical Range Rate Magazine Size Weight
Beretta 92F 2d6 20 40 ft. S 15 box Small 3 lb.
Beretta 93R 2d6 20 30 ft. S, A 20 box Medium 3 lb.
Colt Double Eagle 2d6 20 30 ft. S 9 box Small 3 lb.
Colt M1911 2d6 20 30 ft. S 7 box Small 3 lb.
Colt Python* 2d6 20 40 ft. S 6 cylinder Medium 3 lb.
Derringer 2d6 20 10 ft. Single 2 interior Tiny** 1 lb.
Desert Eagle 2d8 20 40 ft. S 9 box Medium 4 lb.
Glock 17* 2d6 20 30 ft. S 17 box Small 2 lb.
Glock 20* 2d6 20 40 ft. S 15 box Small 3 lb.
MAC Ingram M10 2d6 20 40 ft. S, A 30 box Medium 6 lb.
Pathfinder 2d4 20 20 ft. S 6 cylinder Tiny** 1 lb.
Ruger Service-Six 2d6 20 30 ft. S 6 cylinder Small 2 lb.
S&W M29 2d8 20 30 ft. S 6 cylinder Medium 3 lb.
SITES M9 2d6 20 30 ft. S 8 box Tiny** 2 lb.
Skorpion 2d4 20 40 ft. S, A 20 box Medium 4 lb.
TEC-9 2d6 20 40 ft. S or A 32 box Medium 4 lb.
Walther PPK 2d4 19-20 30 ft. S 7 box Small 1 lb.
AKM/AK-47 2d8 20 70 ft. S, A 30 box Large 10 lb.
Barrett Light Fifty 2d12 20 120 ft. S 11 box Huge 35 lb.
Beretta M3P 2d8 20 30 ft. S 5 box Large 9 lb.
Browning BPS 2d10 20 30 ft. S 5 interior Large 11 lb.
HK G3 2d10 20 90 ft. S, A 20 box Large 11 lb.
HK MPS* 2d6 20 50 ft. S, A 30 box Large 7 lb.
HK MP5K 2d6 20 40 ft. S, A 15 box Medium 5 lb.
HK PSG1* 2d10 20 90 ft. S 5 box Large 16 lb.
M16A2 2d8 20 80 ft. S, A 30 box Large 8 lb.
M4 Carbine 2d8 20 60 ft. S, A 30 box Large 7 lb.
Mossberg 2d8 20 30 ft. S 6 interior Large 7 lb.
Remington 700 2d10 20 80 ft. Single 5 interior Large 8 lb.
Sawed-off shotgun 2d8 20 10 ft. S 2 interior Medium 4 lb.
Steyr AUG 2d8 20 80 ft. S, A 30 box Large 9 lb.
Uzi 2d6 20 40 ft. S, A 20 box Large 8 lb.
Winchester 94 2d10 20 90 ft. S 6 interior Large 7 lb.
Flamethrower* 3d6 – Fire Large 50 lb.
Taser* 1d4 – Electricity Small 2 lb.

Single-shot pistols, Multi-barreled pistols, Revolvers, Lever action pistols, Semi-automatic pistols, * Machine pistols, Air gun

Spencer rifle, Semi-automatic rifle, Automatic rifle, Assault rifle, Anti-materiel rifle, Battle rifle, Bolt action, * Carbine, Double rifle, Lloyd rifle, Musket, Naval rifle, Repeating rifle, Sniper rifle, Long rifle, Lever-action

Shotgun; Break-action, Pump-action, Lever-action, Semi-automatic, Bolt-action

Tech Level 4: Modern Explosives and Splash Weapons

Damage Burst Reflex Range Weight
Weapon Damage Type Radius DC Increment
40mm grenade 3d6 Slashing 10 ft. 15 - 1 lb.
C4/Semtex 4d6 Concussion 10 ft. 18 - 1 lb.
Det cord 2d6 Fire see text 12 - 2 lb.
Dynamite 2d6 Concussion 5 ft. 15 10 ft. 1 lb.
Frag grenade 4d6 Slashing 20 ft. 15 10 ft. 1 lb.
Smoke grenade - - see text - 10 ft. 2 lb.
Tear gas grenade see text - see text - 10 ft. 2 lb.
Thermite grenade 6d6 Fire 5 ft. 12 10 ft. 2 lb.
Phosphorus grenade 2d6 Fire 20 ft. 12 10 ft. 2 lb.
Fusion block 15d6 Energy 20 ft. 18 – 10 lb.

Tech Level 5: Modern Heavy Weaponry

Heavy Weapons
Weapon Damage Critical Rate Range Payload
M-60 (medium machine gun) 2d8 20 A 100 feet Linked
M2HB (heavy machine gun) 2d12 20 A 110 feet Linked
M72A3 LAW (rocket launcher) 10d6 - 1 150 feet 1 int.
M79 (grenade launcher) varies - 1 70 feet 1 int.

Tech Level 6: Advanced Melee Weapons
Weapon Damage Critical Type Size Weight
Vibro-Knife 2d4 (1d4) 18-20 (19-20) Slashing: Vibro Tiny 2 lb.
Vibro-Sword 2d6 (1d6) 18-20 (19-20) Slashing: Vibro Small 6 lb.
Vibro-Saber 2d8 (1d8) 18-20 (19-20) Slashing: Vibro Medium 8 lb.
Neural Mace 1d4 20 Bludgeoning Medium 10 lb.
Beam Saber 3d8 18-20 Energy Large 4 lb.

Tech Level 7: Advanced Handguns and Rifles

Weapon Damage Critical Range Payload Size Weight
NG-33 Laser Pistol 2d6 20 50 feet 20 Small 4 lb.
NG-L5 Laser Rifle 4d6 20 100 feet 30 Large 16 lb.
C-18 Laser Pistol 3d6 20 75 feet 20 Medium 4 lb.
C-10 Laser Rifle 4d6 20 100 feet 30 Large 6 lb.
C-12 Laser Rifle 5d6 20 120 feet 20 Large 10 lb.
Wilk’s 320 Laser Pistol* 3d6 20 80 feet 30 Medium 2 lb.
Wilk’s 447 Laser Rifle* 4d6 20 110 feet 30 Large 5 lb.
JA-9 Variable Laser Rifle 4d6 20 150 feet 10 Large 7 lb.
NG-57 Ion Blaster 3d8 20 30 feet 20 Medium 5 lb.
NG-P7 Ion Beam Rifle 4d8 20 50 feet 20 Large 11 lb.
NG Plasma Rifle 4d10 20 30 feet 10 Large 19 lb.

Tech Level 8: Advanced Heavy Weaponry

Weapon Damage Critical Rate Range Payload
Laser Cannon 5d8 20 Single 200 feet 50
NG-60 Ion Cannon 5d10 20 Single 150 feet 25
C-27 Heavy Plasma Cannon 6d10 20 Single 100 feet 15
NG-101 Light Rail Gun 3d10 19-20 Single 300 feet Linked

Tech Level 9: Magical Weaponry

Ghost Rider Magical Hellfire Shotgun
D&D Cartoon Magical Ranger Energy Bow
D&D Cartoon Magical Wizard Hat
D&D Cartoon Magical Acrobat Staff
D&D Cartoon Magical Barbarian Club
D&D Cartoon Magical Thieve’s Invisiability Cloak
D&D Cartoon Magical Cavalier Shield

Tech Level 10: BattleMechs, Veritechs, and Unique Weapons

Guardian’s Power Rings, Green Will
Red Rage
Violet Love/Passion
Blue Hope
Orange Greed
Yellow Fear

ROBOTECH:
REF Destroids: The Excalibur MK VII
The Gladiator
The M.A.C. II
The Raider X
The Spartan
REF Tactical Battlepod
REF Officers Battlepod

ALPHA Veritech Fighter
BETA Veritech Fighter
VAF-7A ALPHA Veritech Fighter…“The Shadow Fighter”
VF-1V Vindicator Veritech
VT-1D Veritech Trainer
VF-1A Veritech Fighter
VF-1J Veritech Fighter
VF-1S Veritech Fighter
The Super Veritech

BATTLEMECHS:

20 TON MECHS
STINGER
WASP
LOCUST
25 TON MECHS
COMMANDO
JENNER
30 TON MECHS
VALKYRIE
SPIDER
35 TON MECHS
PANTHER
OSTSCOUT
FIRESTARTER
40 TON MECHS
LIBERATOR
VULCAN
CLINT
HERMES
45 TON MECHS
PHOENIX HAWK
VINDICATOR
BLACKJACK
50 TON MECHS
ENFORCER
HUNCHBACK
CENTURION
TRENCHBUCKET
55 TON MECHS
GRIFFIN
SHADOW HAWK
WOLVERINE
60 TON MECHS
RIFLEMAN
DRAGON
OSTSOL
65 TON MECHS
THUNDERBOLT
CRUSADER
JAGERMECH
CATAPULT
70 TON MECHS
WARHAMMER
ARCHER
75 TON MECHS
MARAUDER
ORION
80 TON MECH
ZEUS
85 TON MECHS
BATTLEMASTER
VINDICATOR
STALKER
90 TON MECHS
CYCLOPS
100 TON MECH
ATLAS

Weapons

Battlelords WolfLarrysson